2hours.gg/

Game servers by the hour. Pay only when you play.

Guides

Everything you need to set up and run your server the right way. Or open the CS2 command cheatsheet.

How to set up a private, vanilla Counter-Strike 2 server

A plain launch line and server.cfg for a private CS2 dedicated server with no MatchZy and no plugins. The mandatory GSLT token, the game_type/game_mode pairs, password lock-down, and loading a workshop map.

How to set up a private, near-vanilla Left 4 Dead 2 server

A plain server.cfg and launch line for a 24/7 private Left 4 Dead 2 dedicated server with little to no mods. Password, private lobbies, difficulty, game mode, and the four-player co-op catch.

How to set up a Killing Floor 2 dedicated server

A vanilla Killing Floor 2 dedicated server from SteamCMD: the launch line, the first-boot config regeneration you must do before editing INIs, the Web Admin panel (KF2 has no RCON), and the six-player cap.

How to run a Windows-only game server on Linux

A working recipe for running a Windows-only Steam dedicated server on a Linux box with Wine, using Alien Swarm: Reactive Drop as the example: the console fix, the Steam library fix (steam.dll), and the A2S trap that makes a working server look dead.

Killing Floor 2 server admin: WebAdmin and commands

How to run your 2hours.gg Killing Floor 2 server. KF2 has no in-game RCON, so you manage it from the WebAdmin panel and the web console. How friends join, and what admin can do.

Killing Floor 2 game modes, difficulty and wave length

Survival, Weekly Outbreak, Versus and Endless explained, plus what Normal to Hell on Earth and Short/Medium/Long waves actually change. Pick them on deploy.

Killing Floor 2 with more than 6 players (12 and 24)

Vanilla KF2 caps at 6. We run 12 or 24 with Server Extension. The honest trade: those tiers are a modded, unranked big-lobby mode with its own perk progression, not vanilla.

Custom Workshop maps on a Killing Floor 2 server

KF2 auto-delivers Steam Workshop maps to players on join, so nobody has to subscribe first. How to add one on deploy, and the one catch (custom content runs unranked).

Half-Life 2: Deathmatch server commands

The chat and console commands that work on every 2hours.gg HL2:DM server. You are the admin on your own server.

Left 4 Dead 2 server commands and mods

The chat commands that work on every 2hours.gg L4D2 server, and what the pre-installed mods do. You are the admin on your own server.

Left 4 Dead 2 game modes: Co-op, Versus, Survival and Scavenge

The difference between Co-op, Realism, Versus, Survival and Scavenge on a Left 4 Dead 2 server, and how to switch between them on a 2hours.gg server with mp_gamemode.

Playing Left 4 Dead 2 with more than 4 players

Left 4 Dead 2 caps co-op at four survivors by default. Every 2hours.gg L4D2 server raises that so 5, 8 or more friends can play the same campaign together. Here is how it works and how to join.

Playing custom Left 4 Dead 2 campaigns (everyone must subscribe)

How to run a custom L4D2 Workshop campaign on a 2hours.gg server. Unlike CS2, the L4D2 server can't push the map to players, so every person joining must subscribe to the campaign on Steam first. Here's the flow.

Fun CS2 maps to play with friends

Prop hunt, hide and seek, surf, 1v1 arenas, arms race, and minigame maps for a casual CS2 session. The map types groups actually load on a private server, and how to find current ones.

How to spectate a CS2 match with GOTV

Every 2hours.gg server runs GOTV automatically on port 27020, anyone can spectate live with a 105-second delay, no password, no slot taken from the match.

Downloading and watching your CS2 demos

Every map on 2hours.gg is auto-recorded and uploaded after the match. Here is where to find your demos, how to play them back in CS2, and how to share them with teammates.

CS2 server commands reference (MatchZy, RCON, spectator, demos)

Every chat, RCON, and client console command useful on a 2hours.gg CS2 server. MatchZy match flow, map management, spectator controls, and demo playback.

Playing any Steam Workshop map on a CS2 server

How to deploy a 2hours.gg CS2 server running any Steam Workshop map, prophunt, surf, bhop, custom competitive maps. The server auto-downloads the VPKs, no manual uploads.

How a MatchZy 5v5 match flows from join to demo

Every step of running a competitive 5v5 on a 2hours.gg server with MatchZy, readying up, knife round, side pick, MR12 + overtime, pauses, and the demo upload at the end.

Free weekly 2-hour CS2 server, how it works

Every signed-in account gets one free 2-hour Small (1v1/2v2) CS2 server per week. No payment, no card, no trial period. Here is exactly what you get and how to claim it.

Hosting a CS2 tournament or 5v5 night with friends

A complete walkthrough for running a small CS2 tournament or 5v5 night on a 2hours.gg server, bracket planning, server deploy, sharing connect info, running back-to-back matches, and pulling demos for review.

Picking the right region for your CS2 server

How to choose the fairest region for your group across 45 global locations on 2hours.gg, with the group ping test, regional clusters, and what to do when players span continents.

Running a CS2 surf, bhop, or KZ server with SharpTimer

Deploy a CS2 server with SharpTimer preconfigured for surf, bhop, KZ, or climb. Workshop maps, leaderboards, replay bots, no setup. Built for the community-server crowd CS:S left behind.

Refunds, credits, and what happens when something goes wrong

How 2hours.gg handles failed boots, mid-match issues, unused time, and the credit system. Auto-refunds on failure, no expiry on credits, 30-minute grace period, the rules in one place.