Game servers by the hour. Pay only when you play.

Valheim on 2hours.gg: your world is saved between sessions

A normal by-the-hour server forgets everything when the hours run out. A Valheim server on 2hours.gg does not: your world is saved for you and you resume it next time. You build across sessions, not just within one.

How saving works

  • While you play, the world is snapshotted in the background every few minutes, so a crash or a lost connection never costs you much.
  • When your session ends, the server takes one final save and stores that exact state.
  • Next time you deploy, choose "Resume a saved world" and pick it. The server loads that world and you carry on exactly where you left off.
  • Worlds are kept for you between sessions. You can delete one you no longer want from the same picker.

You need to be signed in for a world to be saved to your account. A new world is named on deploy (letters, numbers, - and _, up to 20 characters).

Inside a finished Viking longhouse with a long table, chairs, hanging braziers and a banner
A finished longhouse. Everything you build is in the world you deploy next time.

How friends join

Valheim servers use a required join password (at least 5 characters, and it cannot be part of the server name). Give friends two things: the server address and that password.

  • In Valheim: Start Game, pick your character, then Join Game and Join IP.
  • Enter the address shown on your server card, then the password when prompted.
  • The server also lists in the Community server browser, so friends can search the name and join there too.

Crossplay

Switch Crossplay on when you deploy and players on Xbox and PlayStation can join too. The catch: a crossplay server cannot be joined with the IP address. Players join with its join code instead (on PC: Join Game, Add server, then the code), which shows on your server card once the server is up. Leave it off for a Steam group. Up to 10 players either way.

You are the admin

Whoever deploys the server is granted admin in that world automatically. In-game, admin is done through the console (press F5) with commands like:

kick <name>        remove a player
ban <name>         ban a player
save               force a save right now
devcommands        turn on dev commands (needed for the two below)
tod <0-1>          set time of day (0.5 = midday)
sleep              skip to morning

The console is off by default: in Steam, add -console to Valheim's launch options, then press F5 in game. kick, ban and save work for server admins as they are. tod and sleep are dev commands, so type devcommands first to turn them on. Valheim has no web console or RCON, so admin happens in-game, not from the browser.

What does not work (so you are not surprised)

  • No web console. Valheim has no RCON, so there is no in-browser command panel like our Source games. Admin is in-game (F5).
  • Nobody installs mods to join: everyone plays the normal game. The Standard server type is stock Valheim. Server-side extras such as the Enhanced server type (beta) and the live web map run BepInEx on the server only. Client mods your group uses are not installed for you.
  • One live server per saved world at a time: you cannot run two servers on the same world (that would corrupt the save). Stop one before resuming it elsewhere.

Ready to play? Deploy a Valheim server.

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