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Quake III game modes explained: CTF, Clan Arena, Freeze Tag, Overload, Harvester

A Quake III server on 2hours.gg runs one of 15 modes in three families. The family decides which game everyone launches. Bots play every mode, so you can start alone.

Quake III Arena (launch Quake III Arena)

  • Free For All: Everyone against everyone. First to 30 frags or the most after 15 minutes.
  • Duel: 1v1. Other players spectate and wait for their turn. 10 minutes per match.
  • Team Deathmatch: Two teams, the team with the most frags after 20 minutes wins.
  • Capture the Flag: Take the enemy flag to your base while yours is home. 8 captures or 20 minutes.

CPMA (Quake III Arena with the free CPMA mod)

Challenge ProMode Arena is the competitive mod: faster movement with air control and its own rules. Every player needs the mod and its map pack, free from playmorepromode.com. Unzip the CPMA mod into your Quake III folder and the map pack into your baseq3 folder.

  • CPMA Duel and CPMA CTF: Duel and Capture the Flag with CPMA movement and rules.
  • Clan Arena: Team rounds. Everyone spawns with every weapon and armor, there are no pickups, and the last team standing wins the round.
  • Freeze Tag: A kill freezes the player instead. Teammates thaw them by standing next to them. Freeze the whole other team to win the round.
  • InstaGib CTF: Capture the Flag with railguns only. One hit kills.

Team Arena (launch Quake III Team Arena)

The 2000 expansion adds the Nailgun, Chaingun and Proximity Launcher, plus power-ups that last until you die. Its team modes play on 16 new team maps.

  • One Flag CTF: A single white flag in the middle of the map. Grab it and carry it into the enemy base.
  • Overload: Each base has an obelisk. Destroy the enemy's and defend yours. First team to destroy it 5 times, or the leader after 20 minutes.
  • Harvester: Every kill drops a skull at the skull generator in the middle. Collect the enemy's skulls and bring them to their base. 15 skulls or 20 minutes.
  • Team Arena FFA, Duel and CTF: The classic modes with the Team Arena weapons and power-ups.

Changing mode

  • Same family: Pick another mode in the web console while you play. Quake III Arena and Team Arena servers load a fitting map. On a CPMA server, then pick a map that suits the new mode.
  • Another family: Deploy a new server with that mode. A server loads its family's game once, at boot.

Deploy a Quake III Arena server by the hour

See also

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