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Day of Defeat server guide and commands

Day of Defeat is classic WWII team combat, Axis versus Allies over map objectives. You deployed the server, so you are the admin. Day of Defeat uses GoldSrc RCON (UDP), which our web console now speaks, so you can run admin commands from the web console here or from the in-game console (~ key) with rcon.

How your friends join

  • Open the console (~) and run: connect IP:27015
  • Or find it in the in-game server browser (Internet tab, or add by IP). Your server name starts with 2hours.gg.

If you set a Join password on deploy, friends add it first: password yourpass; connect IP:27015

Admin from the in-game console

Open the console with ~, log in once with your RCON password (shown on the server card), and prefix each admin command with rcon:

rcon_password yourpassword
Log in as admin for this session (use the RCON password from the server card).
rcon changelevel dod_caen
Switch map (dod_avalanche, dod_caen, dod_anzio and more).
rcon status
List connected players, their ids and ping.
rcon mp_timelimit 30
Minutes before the map changes (0 = no limit).
rcon mp_friendlyfire 1
Friendly fire on (1) or off (0).
rcon kick <name>
Remove a player.

What ships built in

Every official map ships with the server (Avalanche, Caen, Anzio, Donner and more), so nobody downloads anything. Custom maps need a FastDL host, which is not set up on this first release. The web console here speaks GoldSrc RCON (UDP), so you can run these commands from the browser or from the in-game console — both do the same thing.

Two Allied soldiers with rifles in a narrow street of an Italian town.
Allied troops in a town street on one of the official maps that ship built in.

See also

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