Counter-Strike: Source shipped with the classic map pool that defined pub servers for a decade. Every one of these is stock, so it is already on your hosted server and players join with zero downloads. Pick a starting map on the deploy form, or switch live from the console with changelevel. Here are the ones worth loading first, split by gametype.
Bomb Defusal (de_ maps)
Two bomb sites, terrorists plant, counter-terrorists defuse. The competitive heart of CS:S.
- de_dust2: The most played map in Counter-Strike history. Long A, the tunnels to B, mid doors. Start here.
- de_inferno: Tight chokes, banana to B, apartments to A. Rewards smokes and patience.
- de_nuke: Vertical, two stacked sites. A different game to the open desert maps.
- de_train: Train yards and open sightlines. An AWP map.
- de_dust: The original Dust. Smaller and faster than Dust II.
- de_aztec: The bridge and the water. Chaotic pub classic.
- de_cbble: Cobblestone. Long rotations, a slower tactical map.
Hostage Rescue (cs_ maps)
Counter-terrorists rescue hostages, terrorists hold them. The original CS mode, still great on a pub server.
- cs_office: The cubicle-farm classic. Snowy exterior, tight interior fights. The most loved cs_ map.
- cs_italy: Market stalls, the basement, and the wine cellar. Close-quarters chaos.
- cs_assault: Warehouse siege. CTs breach, Ts hold the vents and roof.
- cs_militia: A house and its grounds. Sprawling, unpredictable angles.
Switch maps live
Change the map any time from the web console or in-game with rcon. de_ loads Bomb Defusal, cs_ loads Hostage Rescue.
changelevel de_nuke
changelevel cs_italyAbout custom maps
Surf, bhop, and community defuse maps are a big part of CS:S history, but they need a FastDL host so players download them on connect. FastDL is not wired on this release, so this server runs the full stock pool above. That is every official de_ and cs_ map, with no downloads for anyone joining.
Deploy a Counter-Strike: Source server by the hour