Half-Life Deathmatch is the original 1998 free-for-all arena shooter on the GoldSrc engine: crowbar, gauss, tripmines and snarks. You deployed the server, so you are the admin. HLDM uses GoldSrc RCON (UDP), which our web console does not speak, so you run admin commands from the in-game console (~ key) with rcon.
How your friends join
- Open the console (~) and run:
connect IP:27015 - Or find it in the in-game server browser (Internet tab, or add by IP). Your server name starts with 2hours.gg.
If you set a Join password on deploy, friends add it first: password yourpass; connect IP:27015
Admin from the in-game console
Open the console with ~, log in once with your RCON password (shown on the server card), and prefix each admin command with rcon:
rcon_password yourpassword- Log in as admin for this session (use the RCON password from the server card).
rcon changelevel crossfire- Switch map (crossfire, stalkyard, snark_pit, subtransit and more).
rcon status- List connected players, their ids and ping.
rcon mp_timelimit 20- Minutes before the map changes (0 = no limit).
rcon mp_fraglimit 30- Frags before the map ends (0 = no limit).
rcon mp_friendlyfire 1- Friendly fire on (1) or off (0).
rcon kick <name>- Remove a player.
What ships built in
Every classic map ships with the server (Crossfire, Boot Camp, Stalkyard, Snark Pit, Subtransit and more), so nobody downloads anything. There are no bots, so HLDM plays best with friends. Custom maps need a FastDL host, which is not set up on this first release. There is no web console for Half-Life Deathmatch: GoldSrc RCON is UDP, which our browser console does not speak, so you run everything from the in-game console.